![]() Grabbing a logo will net you a single experience point, which can be used toward improving your skater's abilities. ![]() The hidden tapes, S-K-A-T-E letters, and standard high-score goals make a return, but the skater cash introduced in Tony Hawk 2 is gone, replaced with five spinning Tony Hawk 3 logos scattered throughout each level. Seeming to live and die by the mantra, "If it doesn't work, throw it out," Neversoft has made changes to the basic level goals yet again. Activision recently sent us a four-level build of Tony Hawk's Pro Skater 3, and from what we've seen, it would appear that Tony Hawk is getting ready to change things yet again. Nowadays, the PlayStation and the Dreamcast are nearing antique status, and the Tony Hawk series is making that inevitable jump to the PlayStation 2. More level-specific goals were added as well, giving each of the levels a greater sense of individual character-were it not for the magic bums of Venice Beach, the level simply wouldn't be as memorable. Literally dozens of new objectives were added, such as cash bonuses used to upgrade skater stats, and special jump gaps were placed throughout the levels. The more linear downhill levels, like the New York mall and the Arizona desert, were scrapped entirely. ![]() The skateparks were made larger, and a stronger focus was put on level exploration. The trick system and the graphics both got minor tune-ups between the first and second Tony Hawks, but neither received the massive overhaul that the level design did. With courses honoring real-world locales and replicas of actual skateparks, as well as entirely fictional levels where the designers just let their imaginations run wild, the levels in Tony Hawk have maintained a good balance of innovation and playability.Īnd far be it from Neversoft to leave good enough alone. ![]() Not to detract from the quality or importance of these facets of the game, but Tony Hawk simply would not be Tony Hawk were it not for the games' inventive level design. Its trick system, and the controls in general, are both intuitive and deep, and the graphics are among the best looking on every platform it has graced. ![]() Many kind things have been said about Neversoft's popular skateboarding series. ![]()
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